RE: Iron man movie armor material
6 days, 21 hours ago (2008-11-11 18:11:00)
by erikals
Partly the answer here
http://www.mymentalray.com/forum/showthr no direct solution though I m not all that convinced regarding the last picture example in that thread though there are some hints over there too Like it says in that post
quot And it being glossy the render times will be high the only quot quick fix quot is to take the help of
RE: Iron man movie armor material
6 days, 22 hours ago (2008-11-11 17:22:00)
by erikals
Thanks Heh, didn't understrand it
all :) I remember that guy, that website, he absolutely knows his stuff, so yep, that should be a pretty sure guide of how to go about things. Found btw this while browsing, http://www.mymenta
RE: Online repository of useful MXS snippets
1 week, 3 days ago (2008-11-07 21:28:00)
by martinB
understand and sympathize with it after all I was hoping that more people than me would actually contribute to the
mental ray cookbook wiki I started a while ago at
http://mymentalray.com/wiki/index.p...al Quote Originally Posted by RobGalanakis If either of these ideas appeal to you or you think you d like to try an alternative I urge you to contact me
RE: رندر کارتونی با منتال ری ( آموزش )
1 week, 4 days ago (2008-11-07 00:00:00)
by adel.3dsmax
سلام. خوب میلاد جان من یه سایت پیدا کردم ببین به دردت میخوره : http://www.mymentalray.com/index.php...115&Itemid=109
Some new Mental Ray tutorials
2 weeks, 5 days ago (2008-10-29 20:05:00)
by kmrsic
Dont know if anyone noticed but there are some new Mental ray tutorials on Mymentalray http://www.mymentalray.com/index.ph...d=127&ClassId=3
RE: CGTalk - Bugatti Veyron WIP
3 weeks, 5 days ago (2008-10-23 15:20:00)
by LinchpinZA
useBackground
shader wont work there is a fix for it which can be found here if ever you do need to use that lighting model with the useBackground shader gt
Physical Sun Shadow Fix
RE: vector node location ?
3 weeks, 5 days ago (2008-10-23 08:57:00)
by Als
You need to install ctrl_vectors and ctrl_colors
shaders. (mi and dll files, and mel scripts for gui, etc.) I think you can get them here: http://www.mymentalray.com/index.ph...d=108&ClassId=2 Hope this helps Als
RE: Resources
4 weeks ago (2008-10-21 14:53:00)
by t7200
In this industry research documentation is your best friend Check out http www lamrug org resources html http jeffpatton cgsociety org blog http mentalraytips blogspot com
http://www.mymentalray.com/ Also if you have the money
Gnomon Workshop and Gnomonology have really good resources for rendering with mentalRay http www thegnomonworkshop com dvds mha04 html http gnomonology com prod 1 Peace D
RE: rendering extremely large images in mental ray
4 weeks ago (2008-10-21 14:05:00)
by peengoh
Well first of all i would go and read This Also would use BSP2 to render big scenes take a look at Dagon s
tests and finaly if possible i would go for a 64bit OS Hope it helps cheers
RE: scene renders differently depending upon computer MR
1 month ago (2008-10-17 10:02:00)
by mister3d
http://mymentalray.com/wiki/index.php/Ga http forums cgsociety org showthread php t 610790