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CGSociety - Society of Digital Artists - RE: Iron man movie armor material  Open this post in new window
6 days, 21 hours ago (2008-11-11 18:11:00)  by erikals
Partly the answer here http://www.mymentalray.com/forum/showthr no direct solution though I m not all that convinced regarding the last picture example in that thread though there are some hints over there too Like it says in that post quot And it being glossy the render times will be high the only quot quick fix quot is to take the help of
Source:  CGSociety - Society of Digital Artists More from CGSociety - Society of Digital Artists CGSociety - Society of Digital Artists - site profile   
Forum: Maya Rendering More from Maya Rendering Maya Rendering - forum profile   
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CGSociety - Society of Digital Artists - RE: Iron man movie armor material  Open this post in new window
6 days, 22 hours ago (2008-11-11 17:22:00)  by erikals
Thanks Heh, didn't understrand it all :) I remember that guy, that website, he absolutely knows his stuff, so yep, that should be a pretty sure guide of how to go about things. Found btw this while browsing, http://www.mymenta
Source:  CGSociety - Society of Digital Artists More from CGSociety - Society of Digital Artists CGSociety - Society of Digital Artists - site profile   
Forum: Maya Rendering More from Maya Rendering Maya Rendering - forum profile   
Thread:  Show this thread (6 posts)   Thread info: Iron man movie armor material Size: 793 bytes   Links: cgsociety.org profile  
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CGSociety - Society of Digital Artists - RE: Online repository of useful MXS snippets  Open this post in new window
1 week, 3 days ago (2008-11-07 21:28:00)  by martinB
understand and sympathize with it after all I was hoping that more people than me would actually contribute to the mental ray cookbook wiki I started a while ago at http://mymentalray.com/wiki/index.p...al Quote Originally Posted by RobGalanakis If either of these ideas appeal to you or you think you d like to try an alternative I urge you to contact me
Source:  CGSociety - Society of Digital Artists More from CGSociety - Society of Digital Artists CGSociety - Society of Digital Artists - site profile   
Forum: 3dsMax SDK and MaxScript More from 3dsMax SDK and MaxScript 3dsMax SDK and MaxScript - forum profile   
Thread:  Show this thread (9 posts)   Thread info: Online repository of useful MXS snippets Size: 6,778 bytes   Links: cgsociety.org profile  
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Majidonline Forums - RE: رندر کارتونی با منتال ری ( آموزش )  Open this post in new window
1 week, 4 days ago (2008-11-07 00:00:00)  by adel.3dsmax
سلام. خوب میلاد جان من یه سایت پیدا کردم ببین به دردت میخوره : http://www.mymentalray.com/index.php...115&Itemid=109
Source:  Majidonline Forums More from Majidonline Forums Majidonline Forums - site profile   
Forum: مباحث آموزشي و مقالات More from مباحث آموزشي و مقالات مباحث آموزشي و مقالات - forum profile   
Thread:  Show this thread (6 posts)   Thread info: رندر کارتونی با منتال ری ( آموزش ) Size: 343 bytes   Links: majidonline.com profile  
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CGSociety - Society of Digital Artists - Some new Mental Ray tutorials  Open this post in new window
2 weeks, 5 days ago (2008-10-29 20:05:00)  by kmrsic
Dont know if anyone noticed but there are some new Mental ray tutorials on Mymentalray http://www.mymentalray.com/index.ph...d=127&ClassId=3
Source:  CGSociety - Society of Digital Artists More from CGSociety - Society of Digital Artists CGSociety - Society of Digital Artists - site profile   
Forum: CG News More from CG News CG News - forum profile   
Thread:  Show this thread (4 posts)   Thread info: Some new Mental Ray tutorials Size: 282 bytes   Links: cgsociety.org profile  
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CGSociety - Society of Digital Artists - RE: CGTalk - Bugatti Veyron WIP  Open this post in new window
3 weeks, 5 days ago (2008-10-23 15:20:00)  by LinchpinZA
useBackground shader wont work there is a fix for it which can be found here if ever you do need to use that lighting model with the useBackground shader gt Physical Sun Shadow Fix
Source:  CGSociety - Society of Digital Artists More from CGSociety - Society of Digital Artists CGSociety - Society of Digital Artists - site profile   
Forum: WIP/Critique: 3D Stills More from WIP/Critique: 3D Stills WIP/Critique: 3D Stills - forum profile   
Thread:  Show this thread (44 posts)   Thread info: CGTalk - Bugatti Veyron WIP Size: 1,331 bytes   Links: cgsociety.org profile  
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CGSociety - Society of Digital Artists - RE: vector node location ?  Open this post in new window
3 weeks, 5 days ago (2008-10-23 08:57:00)  by Als
You need to install ctrl_vectors and ctrl_colors shaders. (mi and dll files, and mel scripts for gui, etc.) I think you can get them here: http://www.mymentalray.com/index.ph...d=108&ClassId=2 Hope this helps Als
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Forum: Maya Rendering More from Maya Rendering Maya Rendering - forum profile   
Thread:  Show this thread (19 posts)   Thread info: vector node location ? Size: 429 bytes   Links: cgsociety.org profile  
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CGSociety - Society of Digital Artists - RE: Resources  Open this post in new window
4 weeks ago (2008-10-21 14:53:00)  by t7200
In this industry research documentation is your best friend Check out http www lamrug org resources html http jeffpatton cgsociety org blog http mentalraytips blogspot com http://www.mymentalray.com/ Also if you have the money Gnomon Workshop and Gnomonology have really good resources for rendering with mentalRay http www thegnomonworkshop com dvds mha04 html http gnomonology com prod 1 Peace D
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Forum: Lighting and Shaders More from Lighting and Shaders Lighting and Shaders - forum profile   
Thread:  Show this thread (3 posts)   Thread info: Rendering in mental ray Size: 1,029 bytes   Links: cgsociety.org profile  
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CGSociety - Society of Digital Artists - RE: rendering extremely large images in mental ray  Open this post in new window
4 weeks ago (2008-10-21 14:05:00)  by peengoh
Well first of all i would go and read This Also would use BSP2 to render big scenes take a look at Dagon s tests and finaly if possible i would go for a 64bit OS Hope it helps cheers
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Forum: Autodesk Maya More from Autodesk Maya Autodesk Maya - forum profile   
Thread:  Show this thread (17 posts)   Thread info: rendering extremely large images in mental ray Size: 442 bytes   Links: cgsociety.org profile  
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CGSociety - Society of Digital Artists - RE: scene renders differently depending upon computer MR  Open this post in new window
1 month ago (2008-10-17 10:02:00)  by mister3d
http://mymentalray.com/wiki/index.php/Ga http forums cgsociety org showthread php t 610790
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Forum: Lighting and Shaders More from Lighting and Shaders Lighting and Shaders - forum profile   
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